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Athletics: Field Event (High Jump) – Basic 6 Basic Technology Lesson Note (First Term)

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Lesson note at a glance

Subject
Basic Technology
Class
Basic 6
Term
First Term
Topic
Athletics: Field Event (High Jump)
Order
Topic 11 of 24 this term
Reading time
1 min

Learning Objectives

By the end of the lesson, pupils should be able to:

  • Demonstrate jumping activities
  • Discuss the concept of high jump
  • List basic phases in high jump events
  • Demonstrate high jump phases on the field

Content

What is High Jump? High jump is an athletic field event where athletes try to jump over a horizontal bar at the highest possible height.

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Jumping Activities (Review)

  1. Jump and reach – stretching to touch high objects
  2. Jump and touch – touching targets at different heights
  3. Jumping on the spot – vertical jumping
  4. Box jumps – jumping onto raised platforms

Basic Phases of High Jump

  1. Approach Run – Curved or straight run toward the bar (7-9 steps)
  2. Take-off – Jumping with the outside foot
  3. Flight – Arching the body over the bar
  4. Landing – Landing on the back in the landing mat
  5. Recovery – Getting up safely from the mat

High Jump Techniques

  • Scissors Jump – Simple technique for beginners
  • Fosbury Flop – Modern technique (jumping backward over bar)

Differences Between Long Jump and High Jump

  • Long jump: distance, horizontal, sand pit
  • High jump: height, vertical, landing mat

Rules of High Jump

  • Three attempts at each height
  • Bar must not fall off
  • Must take off with one foot
  • No touching the bar during jump
  • Heights increase gradually

Safety Measures

  • Use proper landing mats
  • Warm up thoroughly
  • Practice technique before attempting heights
  • Ensure bar is properly secured
  • Land on back, not head or neck
  • Teacher supervision required

Activities

  • Practice curved approach run
  • Take-off drills
  • Landing practice on mats
  • Scissors jump technique
  • Mini high jump competition

This term's Basic Technology topics

Basic 6 First Term · 24 topics

  1. Introduction to Artificial Intelligence (Cont’d)
  2. The Circulatory System
  3. Athletics: Field Event (Long Jump)
  4. Drawing with Computer
  5. The Human Circulatory System: Blood Vessels
  6. Athletics: Field Event (High Jump)
  7. Drawing with Computer (Cont’d)
  8. Drugs
  9. Volleyball Game
  10. Microsoft Paint
  11. Drug Abuse
See all 24 Basic 6 First Term Basic Technology topics →
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