Measurement (Measuring Liquids), Gymnastics, And Coding Basic 4 Basic Science Lesson Note
Download Lesson NoteTopic: Measurement (Measuring Liquids), Gymnastics, And Coding
TOPIC: MEASUREMENT (MEASURING LIQUIDS)
LEARNING AREA
- Introductory Activities
- What is Measuring Liquids?
- Materials for Measuring Liquids
- Metric Units for Measuring Liquids
- How to Measure Volume of Fluids
- Making Our Own Measuring Cylinder
PERFORMANCE OBJECTIVES
By the end of this lesson, pupils should be able to:
- Know what measuring liquids means.
- Name materials used for measuring liquids.
- Know metric units like ml (milliliters).
- Measure the volume of different fluids.
- Make a simple measuring cylinder.
TEACHING AND LEARNING MATERIALS
- Measuring cups

- Measuring cylinder

- Water
- Different containers
- Plastic bottles
- Ruler
- Marker pen
- Different liquids (juice, oil)
TEACHING AND LEARNING METHOD
- Simple demonstration
- Hands-on practice
- Step-by-step guidance
REFERENCE MATERIALS
- Primary Mathematics Textbook
- Basic Measurement Guide
ENTRY BEHAVIOUR/ PREVIOUS LESSON
Students can count and understand basic measurement concepts.
WORD FILE
Measure, liquid, volume, milliliters, ml, cylinder, container.
CONTENT
LESSON 1 – WHAT IS MEASURING LIQUIDS?
WHAT IS MEASURING LIQUIDS?
Measuring liquids means finding out how much liquid we have in a container.
WHY DO WE MEASURE LIQUIDS?
- To know how much water to drink
- To cook food with right amount of liquid
- To give correct medicine
- To share liquids fairly
- To buy the right amount
WHAT ARE LIQUIDS?
- Water – for drinking and washing
- Milk – for drinking and cooking
- Juice – orange, apple, grape
- Oil – for cooking food
- Medicine – liquid medicines
MEASURING MEANS:
- Finding out “how much”
- Using numbers to describe amount
- Comparing different quantities
- Making sure we have enough
LESSON 2 – MATERIALS FOR MEASURING LIQUIDS
TOOLS WE USE TO MEASURE LIQUIDS:
MEASURING CUP:
- Has lines with numbers
- Shows how much liquid inside
- Usually made of plastic or glass
- Used in kitchen for cooking
MEASURING CYLINDER:
- Tall, narrow container
- Has marks going up the side
- Very accurate for measuring
- Used in science
MEASURING SPOONS:
- Small spoons with exact sizes
- For measuring small amounts
- Used for medicine or cooking
- Different sizes available
GRADUATED BEAKER:
- Wide container with measurements
- Easy to pour liquids in and out
- Has handle for easy holding
- Clear so we can see liquid
EVERYDAY CONTAINERS:
- Bottles – with measurement marks
- Jugs – for measuring water
- Cups – with lines showing amounts
- Syringes – for exact small amounts
HOW TO CHOOSE RIGHT TOOL:
- Big amounts – use measuring cups or jugs
- Small amounts – use measuring spoons
- Very exact amounts – use measuring cylinder
- Medicine – use special measuring spoons
LESSON 3 – METRIC UNITS FOR MEASURING LIQUIDS
WHAT ARE METRIC UNITS?
Metric units are the standard way we measure things all around the world.
MAIN UNIT: MILLILITERS (ml)
WHAT IS A MILLILITER?
- ml is short for milliliter
- Very small amount of liquid
- Like a few drops of water
- 1000 ml = 1 liter
COMMON AMOUNTS IN MILLILITERS:
- 5 ml – one teaspoon of medicine
- 15 ml – one tablespoon
- 250 ml – one cup of water
- 500 ml – one small bottle of water
- 1000 ml – one big bottle of water
EXAMPLES WE KNOW:
- Small juice box – 200 ml
- Can of soda – 330 ml
- Water bottle – 500 ml or 1000 ml
- Milk carton – 1000 ml (1 liter)
READING MEASUREMENTS:
- Look at the liquid level
- Find the number at that level
- Read from eye level (not from above or below)
- Always use the bottom of liquid curve
OTHER METRIC UNITS:
- Liter (L) – 1000 milliliters
- Used for – big amounts like fuel, large drinks
- 1 Liter = 1000 ml
LESSON 4 – MEASURING THE VOLUME OF FLUIDS
WHAT IS VOLUME?
Volume means how much space a liquid takes up inside a container.
HOW TO MEASURE VOLUME:
STEP 1: CHOOSE RIGHT CONTAINER
- Pick measuring tool that fits amount
- Make sure container is clean
- Check that measurements are clear
STEP 2: POUR LIQUID CAREFULLY
- Pour slowly to avoid spills
- Stop when reaching desired amount
- Don’t fill too quickly
STEP 3: READ AT EYE LEVEL
- Put container on flat surface
- Look at liquid level from the side
- Read number where liquid stops
- Use bottom of liquid curve (meniscus)
STEP 4: RECORD THE AMOUNT
- Write down the number
- Include “ml” after number
- Example: 250 ml, 500 ml
MEASURING DIFFERENT LIQUIDS:
WATER:
- Clear and easy to see
- Measures exactly like numbers show
- Good for practicing measurement
THICK LIQUIDS (like honey):
- Pour more slowly
- Let settle before reading
- May stick to container sides
COLORED LIQUIDS:
- Sometimes harder to see level
- Use good lighting
- Read carefully at eye level
COMMON MISTAKES TO AVOID:
- Reading from above (looks different)
- Not using flat surface
- Rushing when pouring
- Forgetting to write “ml”
LESSON 5 – MAKING OUR OWN MEASURING CYLINDER
HOW TO IMPROVISE A MEASURING CYLINDER:
MATERIALS NEEDED:
- Clear plastic bottle (500ml water bottle)
- Ruler
- Permanent marker
- Water
- Known measuring cup (to check accuracy)
STEP-BY-STEP INSTRUCTIONS:
STEP 1: PREPARE THE BOTTLE
- Use clean, clear plastic bottle
- Remove label if possible
- Make sure bottle is completely dry
STEP 2: MAKE MEASUREMENT MARKS
- Start from bottom of bottle
- Use ruler to make marks every 2 cm
- Draw straight lines across bottle
- Number each line (50ml, 100ml, 150ml, etc.)
STEP 3: TEST YOUR CYLINDER
- Use real measuring cup to add 100ml water
- Pour into your bottle
- Check if water reaches 100ml mark
- Adjust marks if needed
STEP 4: COMPLETE THE MARKINGS
- Continue marking up the bottle
- Make smaller marks between big ones
- Label clearly with permanent marker
- Test with different amounts
USING YOUR HOMEMADE CYLINDER:
- Pour liquid slowly
- Read at eye level
- Use for measuring water, juice, oil
- Clean after each use
ADVANTAGES OF HOMEMADE CYLINDER:
- Free – doesn’t cost money
- Available – can make anytime
- Personal – belongs to you
- Practice – helps understand measurement
CARE INSTRUCTIONS:
- Handle carefully (plastic can break)
- Clean with soap and water
- Store in safe place
- Don’t use for hot liquids
PRESENTATION
- Teacher shows different measuring tools and explains their uses
- Teacher demonstrates how to read measurements at eye level
- Teacher shows milliliter examples using real containers
- Teacher measures different liquids step by step
- Teacher guides students in making simple measuring cylinder
STUDENT ACTIVITIES
Students practice:
- Identifying different measuring tools
- Reading measurements on measuring cups
- Measuring 100ml, 200ml, 500ml of water
- Making their own measuring cylinder
- Measuring different liquids safely
EVALUATIVE ACTIVITIES
- Name three tools for measuring liquids
- Read measurement from measuring cup correctly
- Measure 250ml of water accurately
- Explain what “ml” means
- Show how to make simple measuring cylinder
LESSON EVALUATION/ASSIGNMENT
Students will:
- Practice measuring liquids at home with family
- Find containers at home with ml markings
- Help family measure ingredients for cooking
- Make measuring cylinder using plastic bottle
WORKBOOK
WEEKLY ASSESSMENT (TEST)
- We measure liquids to find out _______ we have. A. How much B. What color
- _______ is the short form for milliliters. A. ml B. mm
- When reading measurements, look at _______ level. A. Top B. Eye
- A _______ cylinder is tall and narrow for measuring. A. Measuring B. Rolling
- _______ ml equals one liter. A. 100 B. 1000
GYMNASTICS: Basic Movements
Learning Objectives
By the end of this lesson, pupils will be able to:
- Demonstrate basic gymnastic movements
- Name different gymnastic apparatus
- Perform simple activities on gymnastic equipment
Basic Movements in Gymnastics
- Walking

- Walk forward, backward, and sideways
- Keep body straight and balanced
- Use arms for balance
- Running

- Run with light, quick steps
- Land softly on balls of feet
- Keep body upright
3. Hopping

- Jumping

- Jump with both feet together
- Bend knees when landing
- Use arms to help jump higher
- Twisting

- Turn body left and right
- Keep feet on ground
- Move shoulders and hips
Apparatus Activities
Swinging Bars
- Hang from bars with both hands
- Swing body gently back and forth
- Keep grip tight and safe
Floor and Box Activities
Walking Beam Balance
- Walk slowly on narrow beam
- Keep arms out for balance
- Look straight ahead
- Step carefully
Parallel Bars
- Hold bars with both hands
- Keep body straight
- Move slowly and carefully
Pommel Horse
- Simple support positions
- Hold with both hands
- Keep body steady
Safety Rules
- Always warm up first
- Listen to teacher’s instructions
- Use equipment properly
- Help your classmates
Simple Activity
Practice walking on a line on the floor like it’s a balance beam.
Evaluation
- Name three basic movements in gymnastics
- What should you do when landing from a jump?
- How do you stay safe on gymnastic equipment?
TOPIC: CODING
LEARNING AREA
- Introductory Activities
- What is Coding?
- Examples of Coding Around Us
- Why Should I Learn to Code?
- Fun Ways to Start Coding
PERFORMANCE OBJECTIVES
By the end of this lesson, pupils should be able to:
- Know what coding means.
- Give examples of things made with coding.
- Explain why learning coding is good.
- Show interest in trying coding.
TEACHING AND LEARNING MATERIALS
- Computer/tablet
- Smartphone
- Simple coding apps (Scratch Jr.)
- Pictures of apps and games
- Step cards for simple instructions
TEACHING AND LEARNING METHOD
- Simple explanation
- Show and tell
- Fun examples
- Discussion
REFERENCE MATERIALS
- Primary Computer Studies Textbook
- Coding for Kids Guide
ENTRY BEHAVIOUR/ PREVIOUS LESSON
Students can use computers and follow simple instructions.
WORD FILE
Coding, computer, instructions, apps, games, create, fun.
CONTENT
LESSON 1 – WHAT IS CODING?
WHAT IS CODING?
Coding means writing instructions for computers to make them do what we want.
SIMPLE EXPLANATION:
- Like giving directions to a friend
- Tell computer step by step what to do
- Computer follows instructions exactly
- We use special computer language
CODING IS LIKE:
- Recipe for cooking – follow steps to make food
- Building with LEGO – follow instructions to build
- Teaching a dance – show each step clearly
- Giving directions – turn left, go straight, stop
WHAT HAPPENS WHEN WE CODE:
- We tell computer what to do
- Computer does exactly what we say
- If instructions are wrong, computer gets confused
- When instructions are right, amazing things happen!
LESSON 2 – EXAMPLES OF CODING AROUND US
THINGS MADE WITH CODING:
GAMES YOU PLAY:
- Mobile games – Angry Birds, Candy Crush
- Computer games – Minecraft, educational games
- Video games – all games need coding
- Online games – games on websites
APPS YOU USE:
- YouTube – to watch videos
- Camera app – to take pictures
- Calculator – to do math
- Weather app – to check weather
- Educational apps – for learning
WEBSITES:
- Google – to search for things
- School websites – for learning
- Fun websites – for games and activities
- Shopping websites – to buy things online
EVERYDAY TECHNOLOGY:
- Smart TVs – to watch programs
- ATM machines – to get money
- Traffic lights – to control cars
- Elevators – to go up and down buildings
ALL OF THESE NEED CODING TO WORK!
LESSON 3 – WHY SHOULD I LEARN TO CODE?
GREAT REASONS TO LEARN CODING:
CODING IS FUN!
- Make your own games
- Create cool animations
- Build fun projects
- See your ideas come to life
- Feel proud of what you create
CODING HELPS YOUR BRAIN:
- Problem solving – figure out how to fix things
- Logical thinking – think step by step
- Creativity – make new and exciting things
- Math skills – coding uses math in fun ways
- Patience – learn to keep trying
CODING IS USEFUL:
- Future jobs – many jobs need coding skills
- Help with homework – make learning tools
- Create things – make apps, games, websites
- Understand technology – know how things work
CODING IS FOR EVERYONE:
- Boys and girls can code
- Any age can start learning
- No special talent needed
- Just need curiosity and willingness to try
FAMOUS CODERS WHO STARTED YOUNG:
- Bill Gates – started coding at 13, made Microsoft
- Mark Zuckerberg – made Facebook
- Many game creators – started as kids
- You could be next!
LESSON 4 – FUN WAYS TO START CODING
BEGINNER CODING TOOLS:
VISUAL CODING (BEST FOR KIDS):
- Scratch Jr. – drag colorful blocks to code
- Code.org – fun coding games and puzzles
- Blockly – puzzle pieces that fit together
- Tynker – coding adventures and stories
CODING WITHOUT COMPUTERS:
- Follow recipes step by step
- Give directions to friends
- Create treasure hunts with clues
- Make instruction cards for games
SIMPLE FIRST PROJECTS:
- Make a character move across screen
- Create simple animations with moving pictures
- Build basic games like catching falling objects
- Design greeting cards with animations
WHAT YOU CAN CREATE:
- Interactive stories – stories you can click
- Simple games – like tic-tac-toe
- Animated pictures – drawings that move
- Digital art – patterns and designs
LESSON 5 – GETTING STARTED
FIRST STEPS IN CODING:
START SIMPLE:
- Don’t worry about mistakes – everyone makes them
- Try for 10-15 minutes at first
- Have fun and experiment
- Ask for help when needed
BASIC CODING IDEAS:
- Sequence – doing things in order
- Repeating – doing same thing many times
- Making choices – if this happens, then do that
- Events – when something happens, do something
PRACTICE AT HOME:
- Ask parents to help find coding websites
- Try free coding games online
- Practice giving clear instructions for daily tasks
- Think about apps you’d like to create
KEEP LEARNING:
- Try new projects each week
- Don’t give up when things seem hard
- Celebrate when your code works
- Share your creations with family and friends
CODING TIPS FOR BEGINNERS:
- Start with visual tools (drag and drop)
- Make mistakes and learn from them
- Code with friends – it’s more fun
- Be patient with yourself
- Dream big about what you want to create
REMEMBER:
- Every expert was once a beginner
- Coding is like learning a new language
- The most important thing is to have fun
- You can create amazing things with practice
- Anyone can learn to code!
PRESENTATION
- Teacher shows smartphone and explains apps are made with coding
- Teacher demonstrates simple drag-and-drop coding using Scratch Jr.
- Teacher shows examples of games and apps kids know
- Teacher gives step-by-step instructions like coding
- Teacher encourages students that they can learn coding too
STUDENT ACTIVITIES
Students practice:
- Giving step-by-step instructions to classmates
- Identifying apps and games they use
- Trying simple drag-and-drop coding
- Discussing what they’d like to create
- Following and giving clear directions
EVALUATIVE ACTIVITIES
- Explain what coding means in simple words
- Name three things made with coding
- Give two reasons why learning coding is good
- Show how to give clear step-by-step instructions
- Express interest in trying coding
LESSON EVALUATION/ASSIGNMENT
Students will:
- Ask parents about coding apps on family devices
- Try a simple coding game at home (with help)
- Give step-by-step instructions for a daily task
- Think of an app or game they’d like to create
WORKBOOK
WEEKLY ASSESSMENT (TEST)
- Coding means writing _______ for computers. A. Letters B. Instructions
- _______ and games are made with coding. A. Apps B. Books
- Learning to code helps improve _______ skills. A. Problem solving B. Sleeping
- _______ Jr. is a good coding tool for beginners. A. Scratch B. Paper
- _______ can learn to code. A. Only adults B. Anyone
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